AI Insights · Timothy · April 2022
Top 5 Roguelike Games on iOS in Sweden: Q1 2022 Performance
Explore the performance trends of the top 5 Roguelike games on iOS in Sweden during Q1 2022, including downloads, revenue, and active user metrics.
Throughout the first quarter of 2022, the top 5 Roguelike games on iOS in Sweden exhibited varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insight into the weekly metrics of these popular titles.
Hero Wars: Alliance RPG from Nexters Global LTD saw fluctuations in its weekly revenue, peaking at approximately $25.9K in mid-February. Weekly downloads started strong with 4.4K in early January but declined to around 299 by the end of March. Active users also showed a downward trend, starting at 10.2K in early January and ending at 5.6K by late March.
AFK Arena by Lilith Games experienced notable peaks in weekly revenue, reaching around $11.5K in late February. Downloads remained relatively low, with a high of 853 in mid-January and a low of 75 in late March. Active users peaked at 3.6K in mid-January and saw a gradual decline to 2.3K by the end of March.
Archero from HABBY showed consistent revenue performance, peaking at $5.9K in late January and again seeing a rise to $4.4K in late March. Downloads were moderate, with a peak of 530 in late January and a low of 116 in late March. Active users remained relatively stable, hovering around 5.8K at the start of January and ending at 4.4K by late March.
RAID: Shadow Legends by Plarium Global Ltd demonstrated strong revenue trends, peaking at $22.2K in late March. Downloads were modest, reaching a high of 422 in late January and a low of 143 by the end of March. Active users showed a gradual decline from 2.2K in early January to 1.5K by the end of March.
Clash Quest from Supercell had a significant surge in downloads, peaking at 1.3K in early March. Revenue also saw an increase, with a high of $315 in early March. Active users peaked at 3.5K in early March but saw a decline to 1.5K by the end of the quarter.
For more detailed insights and data on these games, visit Sensor Tower.